The present work named “the game as method to stimulate the process of teaching-learning logic-mathematic in children with Dyscalculia” investigates how the playful activities facilitate mathematic teaching and at the same time how improve the student comprehension. The general objective of the study is to analyze the importance that playful method has in the teaching-learning process logic-mathematic in students that present Dyscalculia; the investigation design is not experimental of one application, as well as explicative and correlational. The population was formed by the help classroom students from Academia Latina School, where the study group were around 7 to 10 years old. The tests applied were: Psychological test to measure cognitive immaturity and the WISC-IV. The results obtained in both tests show us that the students find more effective the learning methods that include didactic games or activities. However, I emphasize the importance of the reasoning logic-mathematic development, because help us to formalize in the mental schedules the abstract thinking and the decision making in daily life.