Factibilidad para el uso de plataformas virtuales en la docencia del nivel medio

In order to carry out this research, the use of educational technology in the high schools of Mazatenango, Suchitepéquez, was proposed as the object of study, which allows the opening to new modalities of assignment and delivery of tasks, virtual environments and new learning paradigms, as a way...

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Autor Principal: García López, Luis Carlos
Formato: Tesis
Idioma: Español
Publicado: 2021
Materias:
Acceso en línea: http://www.repositorio.usac.edu.gt/17143/
http://www.repositorio.usac.edu.gt/17143/1/201541603.pdf
Sumario: In order to carry out this research, the use of educational technology in the high schools of Mazatenango, Suchitepéquez, was proposed as the object of study, which allows the opening to new modalities of assignment and delivery of tasks, virtual environments and new learning paradigms, as a way out of the current demotivating traditional teaching. Observing the influence exerted by the Internet in all social spheres of human beings through Information and Communication Technologies, it was considered interesting to incorporate the technology provided by the world of work, communication and informatics in the teaching practice. In the basic cycle of the secondary level of education in Mazatenango, Suchitepéquez has limited the use of electronic devices as support for teaching and as a tool for feedback and evidence of learning of collaborative work of students. Time management in the face-to-face classroom is not always sufficient to generate discussion, analysis and reflection on the contents. Virtual platforms are an answer to the dosage of time, the delivery of multimedia didactic resources and the centralized work in a personal network in the face of the uncertainty of the conjunctural situations that interrupt the face-to-face training process. The study classifies the elements and criteria that should be considered to implement these digital solutions in secondary schools of the official sector, for which it recommends the testing and installation of five open source platforms of simple configuration to create personal and efficient virtual learning environments. The suggested digital platforms have two modes of assembly and a distribution of general elements that allow adapting the training process to achieve digital skills and the use of electronic media. The study detected the bases that differentiate the modalities of education through the Internet, the necessary considerations to use virtuality and the optimal functioning of the suggested educational platforms. It is determined that the multiple technological solutions should be regulated through feasible elements of productivity, management, income and participation to create digital communities. It is recommended to favor synchronous learning as an accompaniment inside and outside the digital platforms.