“Propuesta de juego didáctico para la enseñanza en la Primera Infancia” (Caso del Preescolar de Panamerican School of Panamá)

This qualitative research homework covers different game’s perspective, in which it is understood that gaming is a strategy for teaching and learning for children at early stages. Children could learn by playing without having to provide them with formal content like traditional counseling used...

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Autor Principal: Robles Medina, Verónica Isabel
Otros Autores: Rodríguez, Carmen
Formato: Tesis
Idioma: Español
Español
Publicado: Universidad Especializada de las Américas 2020
Materias:
Acceso en línea: http://repositorio2.udelas.ac.pa/handle/123456789/227
https://doi.org/10.57819/b3ws-za95
Sumario: This qualitative research homework covers different game’s perspective, in which it is understood that gaming is a strategy for teaching and learning for children at early stages. Children could learn by playing without having to provide them with formal content like traditional counseling used to recommend where teachers are the authority in the classroom and children were not pro-active. Here the learning is determined by the student capabilities to adapt to the teacher and in-taking all information given to them. Considering that children are in constant activities, we could say that the experiences that children are exposed to, they will help them develop socially and emotionally. Nowadays, the education should be focused on playing activities as a fundamental tool for teaching in which children will be the main character of their own learning process in which they Will get more Benefit with their skills needed later in life