Sumario: |
Internet of things (IoT) is a relatively novel technology which
provides connection between things. It was presented for the first
time by Kevin Ashton in 90´s.The software and hardware
development of IoT is not growing as the same rates as the
implementations of its applications in the human life such as:
education, administration, business, health, security and our social
life. Education is one the most popular field which IoT is
presented. This research is a concise survey of a real case which
studies influence of the IoT in the learning process. A theoretical
revision along with a statistical analysis of a real case is discussed
in this work. Finally, the results revealed several attractive
impacts of the IoT simulation in the learning process which be
outlined in details along the paper.
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